Victorian Country MAF

Footy for fun...

Reg Num A0010436G

 


 

   

PLAYING RULES

MATCH RULES


1. The game shall consist of four twenty minute quarters with no time on added however, time on may be added providing agreement is reached between both captains and a suitable time keeper appointed for the match. Home team to accept responsibility of appointing a suitable time keeper for all matches and to accept responsibility of advising the field umpire that time on is being added.

2. Teams to consist of 18 players with a maximum of 6 interchange players. All matches must be played with the same number of players on both teams. This may mean the lending of players from one team to another or reducing the number of players on a team at any time during the match. The interchange position shall be the position of the coaching box. Players interchanging may do so only when the player being interchanged has left the field.


3. Supergoals, being drop kick from outside a 20 metre arc from the goal mouth, shall be awarded 12 points.

(a) Goal umpires to receive the all clear in the normal manner.

(b) Goal umpires to signal supergoal by waving a red flag.

(c) Field umpire to adjudicate on 20 metre arc from goal.

(d) Should a doubt arise then the field umpire shall be the sole adjudicator.

(e) Should both umpires be unsighted, then a six point goal shall be signalled.


4. All players to be aged 35 years or over on 31st December of the current year. Special compensation may be granted in the following circumstances:

(a) Players under the age of 35 years can participate only after consultation with the opposition Team Manager and Coach and agreement is reached.

(b) The player(s) referred to in 4(a) must not be selected in the first 18 players if players aged 35 years and over are on the bench.

4.1 OVER 47'S competition. A new division was introduced in 2007 for players 47 and over.

All players to be aged 47 years or over on 31st December of the current year. Special compensation may be granted in the following circumstances:

(a) Players under the age of 47 years can participate only after consultation with the opposition Team Manager and Coach and agreement is reached.

(b) The player(s) referred to in 4.1(a) must not be selected in the first 18 players if players aged 47 years and over are on the bench.

5. No evidence of age shall be required other than in the event that a complaint is received, the player concerned, under direction of his club, must be prepared to provide proof of age to the Vic Country Executive Committee.


6. Player eligibility.

(a) No player shall be eligible to play for a team other than the team with whom he has previously played without obtaining prior approval from the Executive Committee of his original team.

(b) Approval to play for a team other than the team for whom a player has previously played must be obtained from the Executive Committee of the club concerned.

(c) A player under suspension from any other competition shall not be permitted to play in a Vic Country game whilst under suspension.


7. Umpires - Home teams to be responsible for the appointment of:-
(a) At least one, but preferably two qualified field umpires,
(b) two suitably qualified and attired boundary umpires .(optional)
(c) two suitably qualified and attired goal umpires, all of who are to be competent and fully conversant with the rules relating to Masters Australian Football.
(d) Any team can supply one field umpire if the opposite team is notified the Tuesday before the game, and pay any fee due to such Umpire.

 

8. Match Requirements - The home team shall provide for all home matches:
(a) a suitable match ball and spare
(b) a suitable scoreboard attendant.
(c) a suitable timekeeper who shall be fully conversant with the rules of Masters Australian Football.

9. Match Times - All matches shall commence at 1.30 pm unless otherwise mutually agreed. All matches must be played on the scheduled date. Fixture changes may take place only after negotiated agreement between the clubs involved.

10. Communication - It shall be the responsibility of the home team to arrange contact with their opponent visitors at least seven days prior to the scheduled game to ensure the game is conducted in the required manner. Any problems in this area are to be referred to the Executive Committee.


11. Quarter Breaks - Breaks will be observed between quarters in the following manner.
(a) Quarter time - 3 to 5 minutes
(b) Half Time - 15 to 20 minutes
(c) Three Quarter Time - 3 to 5 minutes

These times may be changed by agreement between both teams.

12. The home team shall arrange for umpires' refreshments at all quarter breaks.

13. It is normal practice for clubs hosting the fixture to provide refreshments for the visiting players, officials and family members. Masters Australian Football is committed to family fun and this activity is a significant component of our football year.

PLAYING RULES
Rucking
Only one player from each team to contest all ruck knocks, involvement in contest by a third player shall result in a free kick against third or subsequent player. At all times the ball shall be thrown up and not bounced.

Boundary Umpires (optional).

If no boundary umpires are present, the ball shall be thrown up by the field umpire 10 metres in from the boundary line.

At boundary throw ins only one player from each team is to contest the ruck, however:-
- if boundary throw in is poor or misdirected the umpire will immediately call play on
- if throw in is satisfactory, any third or subsequent player involvement in the rucking contest will result in a free kick against the third or subsequent player.
- All players are expected to indicate the ball out of bounce by raising their hands.

Centre throw ups centre line not applicable, ruckman can approach from any direction
 

No raised knees at any ruck contest.


Marking

The player in front of the pack competing for a mark is to be given every protection and opportunity to take the mark. Any unnecessary or deliberate interference by an opponent player/s in attempting to mark or prevent the player in front of the pack from taking the mark shall result in a free kick being awarded to the player in front of the pack. The interference could take the form of a knee or boot being put into a player's body.



 

 

 

 

   

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